Saturday, November 12, 2011

PlayStation Move best motion controller for FPS? so why was the 2 biggest FPS of the year released without Move support?



How exactly are the PlayStation Move controls going to work?
We’ve got the Move controls working now back at the studio, certainly more so than we had when we announced it at E3, and really we’re just waiting for the opportunity to show that with a new piece of content. It’s working well but we still have a lot of polishing to do. Of all the motion controllers in the world, the Move is the one best suited to a first-person shooter, and a lot of PlayStation games have done a great job incorporating it. I will say that we’re discovering some great opportunities with the Skyline gameplay, but rather than show it to people with an old demo, I’d prefer to show it with a new piece of content.

http://blog.eu.playstation.com/2011/11/09/ken-levine-interview-taking-bioshock-from-rapture-to-columbia/





PlayStation Move is the best suited Motion Controller for first-person-shooters, according to Bioshock's writer & Creative Director , Ken Levine, so why was the 2 biggest FPS of the year released without PlayStation Move support? 

 should Sony push 3rd party devs to support PlayStation Move? because not having Move support for Battlefield 3 & Call of Duty: Modern Warfare 3 was 2 big missed opportunities.

what are your thoughts on this? leave your comments below.

1 comment:

  1. good stuff!

    now to think of it, where is the Move support for BF3 & MW3?

    Even Ninja Gaiden 3 supports Move.

    this is unacceptable!

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